APOCALYX is a...

free Game Engine based on OpenGL (MAIL) (SITE) (FORUM) (BLOG)
Showing posts with label screenshots. Show all posts
Showing posts with label screenshots. Show all posts

Sunday, October 19, 2008

Third Person Shooter (II)

Other screenshots from Miguel Manchego Rivas' Simple Shooter.

You can download the demo from the Users' Gallery. Feel free to submit your little demos, even if you find the quality of yours worse that Miguel's ones. Thank you in advance!

Saturday, October 18, 2008

Third Person Shooter

Other screenshots from the Miguel Manchego Rivas' demos. This is the time of the Simple Shooter that you can find, as usual, in the Users' Gallery.

As you can see, the features of the demo resemble those of my Urban Tactics. The main important different is that the avatar can jump and walk on ramps, while in Urban Tactics the level is completely flat.
Another difference is the use of level items (items placed in the GtkRadiant Level Editor) to place objects, such as medikits, in the scenery.
Both these improvements were already available in Treasure Hunter, but jumps are much more fluid here.

Monday, October 13, 2008

Treasure Hunter (II)

Other two screenshots from Treasure Hunter. Visit the Users' Gallery for more.


Sunday, October 12, 2008

Treasure Hunter

Just a few screenshots from "Treasure Hunter", a side-scroller demo realized years ago by Miguel Manchego Rivas.

If you have developed games or demos using APOCALYX, feel free to submit them, even if they use very few functionalities. I'll be very happy to host them in the Users' Demos page.
Thank you in advance!


Saturday, September 20, 2008

MekaWars trailer (VI)

Space station

Twilight on the sun

Orbiting fighters

Thursday, September 18, 2008

MekaWars trailer (V)

Fleet flying over a planet

Fighters in an asteroid field

Orbiting fighters

Sunday, September 14, 2008

MekaWars trailer (IV)

Just another screenshot

Monday, September 8, 2008

MekaWars trailer (III)

Just another screenshot

Thursday, August 28, 2008

Dog in the moor

Just a screenshot to remember
that your dog is a wonderful
playfellow, but it's not a toy.
If you leave for holidays,
don't adandon it.

Wednesday, August 27, 2008

Penguin on ice

The genie said: "Aladdin, still one wish remains! Which is your very last desire?"
Aladdin thought that no other satisfaction was greater than to see the nations on earth all at once, nothing was more exciting than to fly at high speed over the ocean, no activity more inspiring than to be able to sing the sweetest melodies.
So Aladdin answered: "This is my very last wish: to be a bird!"

Just a screenshot to remember that
it's hot here in Imperia (ITALY), but
it's very cold in the Antarctica, so
best wishes of a nice winter to...
all the penguins!

Thursday, August 21, 2008

Andrea Orioli's models

Yesterday I forgot to mention the other models shown in the MekaWars' trailer. They are the well known vehicles already used in Hoverjet Racing.

They come from an Andrea Orioli's old project known as Black Chaos, a clone of the old Wipeout 2097. He kindly gave the permission to use them in Hoverjet Racing and I find them so good that I use to include them as placeholders also in other projects.
Being a high-level graphic designer, Andrea finds those models obsolete, in fact after those first attempts he designed more advanced models for the same project and developed also professional models for commercial games. If you are interested, visit the Andrea Orioli's online portfolio.

Above you can see the new version of the Black Chaos vehicles, while below you can see some very suggestive buildings taken from the scenery where Black Chaos races had to take place.

Monday, August 4, 2008

MekaWars trailer (II)

Just a screenshot
MekaWars Offline trailer

Sunday, August 3, 2008

Video Capture

As usually happens, a webcam is placed at the top of the screen of my notebook. I was disappointed by the fact that APOCALYX could render nice scenes on the screen, but couldn't take advantage of the webcam. For example, one could think of embedding the real world that surrounds the player in the virtual world of the game.
To perform a step forward in that direction, today I wrote some functions to manage the Video Capture facilities of the operative system in the Lua scripts of the engine. The result is shown in the screenshot below.

As you can see, the Lua script executed by the engine is doing its job showing a live portrait of myself in the small window at the bottom-right of the screen. That is nothing extraordinary, but along this way a few new interesting features are going to become possible.
First of all, the captured images could be drawn on textures and applied to the objects of the game, both as single frames or as live videos. This is the main use of this feature, of course.
Another possible application, that I'm very interested in, ragards head motion capture. To know the direction from which the player watches the screen may improve the 3D realism of the scene. An additional transformation of the in-game camera, according to the player head movements, greatly helps the brain to interpret correctly the depth of the scene.
A famous movie of a similar approach, realized with the help of the Wii sensors, explains how this principle works.


Of course, head tracking through a webcam requires algorithms that the engine does not include yet, but this could be a good accasion to let your webcam actively partecipate to your games as an additional and uncommon game peripheral.

Friday, August 1, 2008

MekaWars trailer

Just a screenshot
MekaWars Offline trailer

Friday, July 18, 2008

Fights in outer space

Just a few screenshots of another demo in development.

In the first picture you can see some buildings, a space-station, two robots walking on ground and some fighters flying.

The second picture show an enlargement of the first one, where you can see the two giant robots, the fighters and the landing-dock.
The two screenshots were taken as usual from an animation executed by the latest release of the APOCALYX 3D Engine.

Saturday, July 5, 2008

Genoa, Italy (II)

Just a screenshot
Virtual Greetings from Genoa
(Piazza De Ferrari)

Friday, July 4, 2008

Genoa, Italy

Just a screenshot
Virtual Greetings from Genoa