APOCALYX is a...

free Game Engine based on OpenGL (MAIL) (SITE) (FORUM) (BLOG)

Sunday, April 13, 2008

Improving MD2 support

Yesterday I asked why MDL models show almost the same performances of MD2 models, the latter being of worse quality. There were several answers, but the right one was the following: the code of the MD2 animator was very poor, of course.
Tweaking the code, the demo showing 32 MDL models now give roughly the same frame rate of a square of 64 MD2 models with weapons and shadows.
In conclusion, in the next release of APOCALYX you are going to double the number of rendered MD2 models at the same time, keeping the frame rate the same: a nice achievement.

USA and German soldiers (MD2 format)

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