APOCALYX is a...

free Game Engine based on OpenGL (MAIL) (SITE) (FORUM) (BLOG)

Wednesday, July 16, 2008

Mushrooms fields

Another screenshot about Mushroom's Ride. Finally the fairy can run through the stone blocks on the mushrooms field.


Now it's time to implement the game logic:
  • as time passes, the sun moves in the sky
  • when the fairy approaches a mushroom, it keeps following her
  • when more mushrooms follow the fairy, they create a chain (each approached mushroom starts following the last mushroom of the chain)
  • when mushrooms stay too much in the sunlight they shrink and disappear
  • when mushrooms reach the goal the score is incremented

2 comments:

Daniel Cook said...

Wow! Looking good. Let me know how the game play starts turning out. I'm happy to look at builds and give feedback.

You have no idea what a good feeling it is to see those textures in use again. :-)

Best wishes,
Danc.

Unknown said...

> Wow! Looking good. Let me know
> how the game play starts turning
> out. I'm happy to look at
> builds and give feedback.

As you can see, the demo is already available. Unluckily I have no time in the next days to put in the original gameplay of your design. In practice, the shadows are not considered, but I think that the demo, as it is, is worth a bronze award :)

> You have no idea what a good
> feeling it is to see those
> textures in use again.

Thank you for providing so good free resources!