
What’s “Meteor Hunter” about? The player will pilot a X-wing-like vehicle among asteroids and will fight against Tie-fighter-like opponents. Imagine a lot of laser beams, starships and asteroids all around… what’s better?
The enemies’ AI will be driven by the “OpenSteer” library, with a superposition of several behaviors with unpredictable results. Another particularity will be the drive system: I want to try something more realistic for outer-space than the usual airplane-like controls, but it’s too soon to describe it now.
If you like this short design, vote for “Meteor Hunter” as the next APOCALYX demo and… let the force be with you!
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